Games & interactive Human-directed
Oasis
A playable Minecraft-like world with no game engine: every frame is generated by a model from your keyboard and mouse input, in real time.
Where the human came in
The teams trained and released the model, published a smaller version openly and were upfront that the world drifts and forgets what is behind you.
Why it is not slop
Included as a landmark: the first widely played demo of a game that exists only inside a model. Its instability is the point, and the training data raised fair questions.
Seed entry: written from public sources and awaiting editorial review.